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Roles & Responsibilities:
1. Using the company’s AI tools and improving the quality of 3D model reconstructions as per the company’s guidelines.
2. Cleaning provided 3D models as per the Company’s guidelines.
3. Regularly meet with the Company’s engineers to provide feedback on the internal tooling and the 3D reconstruction algorithms in use.
4.Work closely with engineers to give feedback on AI algorithms and help them develop the next iterations of AI tools.
Requirements:
:
Blender as their primary modelling software (some people use it just for some projects)
Good proficiency in organic and hard surface 3d modelling
Knowledge of Clean quad-based topology and UV unwrapping.
1+ years of experience in full-time 3D modelling
Proven experience as a 3D Artist or similar role.
Technical Skills:
Proficiency in 3D modeling software, Blender.
Strong understanding of 3D modelling, sculpting, clean-topology, and remeshing techniques.
Knowledge of texturing and rendering is welcomed.
Qualifications:
10+2 minimum, preferably bachelor's degree in a relevant field